Overview / Introduction

Lecture / Overview | 3 different methods to fabricate landscape models using a laser printer
1.1. Learning objectives // 1.2. Program (preview) // 1.3. Flowchart/Workflow-Diagram // 1.4. 3 different Methods // 1.5. Summary Handouts Workshop // 1.6. extension / scale / model dimensions | >>> PDF

Lecture / Overview | Digital Fabrication using a Laser Printer
1.1. Digital Fabrication // 1.2. Laser cutter (general) // 1.3. Laser cutter (Trotec SP500 – workshop) // 1.4. Cut / score / engrave (marking) // 1.5. Materials // 1.6. complexity and amount of detail // 1.7. meshes that can produce errors // 1.8. file preparations in Illustrator // 1.9. references & possibilities | >>> PDF
Materials
| Material | Thickness | Sheet size | Cut (P/S) | Score (P/S) |
|---|---|---|---|---|
| Bristol Board 246g, white | 0.25 mm | 1000 x 700 mm | ||
| Bristol Board 369g, white | 0.40 mm | 1000 x 700 mm | ||
| Cardboard, beige | 1.00 mm | 1000 x 700 mm | ||
| MDF, brown | 2.10 mm | 1010 x 710 mm | ||
| Plywood, birch | 3.00 mm | 1222 x 666 mm | ||
| Acrylic Glass | 2.20 mm | 1010 x 710 mm |
Method 01 | Paper Model
Handouts

Blender 01 | Install / Addons & Settings
1.1. General Information // 1.2. Dwonload & Install // 1.3. settings // 1.4. Add-ons // 1.5. Replace files (ply importer) // 1.6. Graphical user interface (basics) // 1.7. short cuts for keyboard (basics)

Blender 02 | How to import raster data
1.1. General Information // 1.2. Import GIS raster data (.GeoTIFF) // 1.3. Interface & some basics // 1.4. Modifiers (Subdivision & Displacement) // 1.5. Camera adjustments / basics // 1.6. Export a mesh as an (.obj) // 1.7. Example 2 – repetition (import/export)

Blender 03 | How to make a low-poly triangulated paper model
1.1. General information // 1.2. Modifiers (apply) // 1.3. Triangulate & decimate a mesh // 1.4. Alternative “decimate modifier” // 1.5. Mark seams (stripe islands) // 1.6. Export paper model as a pdf // 1.7. Convert appearances (Rhino/GH) // 1.8. Import & file preparation (Illustrator)

Blender 04 | How to import vector data
1.1. General information // 1.2. Import vector data (.shp) // 1.3. Process mesh object (triangulate) // 1.4. Export .obj (mesh)

Blender 05 | How to make a solid from a single mesh surface
1.1. general information // 1.2. extrude mesh edges / create a solid // 1.3. scaling from real- to model scale // 1.4. create primitive objects for Boolean // 1.5. boolean modifier – making holes // 1.6. export mesh for sectional model (.obj)
Resources
Blender Addon BlenderGIS >>> https://github.com/domlysz/BlenderGIS
Blender Addon Export Paper Model >>> https://blender-addons.org/export-paper-model-addon
Rhino Import
Handouts

Rhino 01 | How to import Geometry from Blender
1.1. General information // 1.2. Up-axis / units / scale // 1.3. Export a mesh (.obj) from Blender // 1.4. Import a mesh (.obj) to Rhino // 1.5. Import a mesh (.obj) – example 2

Rhino 02 | How to create outlines and hatches in Rhino from 2d mesh objects
1.1. General Information // 2.2. Duplicate border (create boundary curves) // 2.3. Create hatches from boundary curves
Method 02 | Vertical Section
Handouts
Method 03 | Horizontal Section (Offset method)
Handouts
Results of past Workshops
Landscape Architecture and Digital Fabrication of landcape models using the laser printer at the Arctic University of Tromsø / UiT



Foto: Marius Fiskum
2023 | student work
Digital Fabrication Workshop with Marc-Eduard Ihle in Course: LAN-3081-1 24V Studio 2: Landskapspraksiser, Kjerstin Uhre | Spring 2023









Foto: Marc-Eduard Ihle
Students: Zeri Emilie Botani, Alexander Chuprov, Tomine Haaland Furelid, Ragnhild Haave, Didrik Leslie Hembery, Frida Suzanne Karlsson, Sofie Randall King, Otto Francis Kornhubers, Tara Lu Christensen Steihaug, Sverre Drange Sletten, Markus Hovden Torsvik, Julie Hjelt Wold.
2019 | student work
Digital Fabrication Workshop with Marc-Eduard Ihle in Design Studio: RAW-Studio, Thomas Juel Clemmensen | Fall 2019












RAW Studio 2019 Students: Jasmin Berger, Anne-Catherine Goebbels, Airiin Lehtmets, Enrique Molins Castillo, Thomas Friis Rasmussen, Nasim Sadeghpour Boroujeni, Chaozhong Shi, Weiwei Schuai, Josephine Sophie-Charlotte Zorowka, Aaron Feicht, Milena Sontowska, Nicolene McKenzie, Noah Stutchbury | Foto: Marius Fiskum

An introduction workshop in digital fabrication showcasing 3 different methods to fabricate physical landscape models. All methods are using elevational raster data provided by Norge Digitalt. Further Blender and Grasshopper were used to derive 2d laser print files.

















